Moonstuck and beyond!

So, Moonstuck. Yeah,,, I guess it's time to talk about Moonstuck. So uh, I released it earlier this year and it has garnered about 40,000 plays and stuff,,, I mean it's pretty cool yeah and things but I mean it almost makes me sad ya know.. because I don't think that the game deserves to be seen! lol

I'm not proud of the game, I feel like it's underdeveloped and underpolished,,, I also feel like it lacks a lot of stuff.

Uh so another thing is that I spent so much on dumb meaningless stuff with Moonstuck,,, I literally spent 2 months just placing outlines for the stage (bad for my mental health AND for the games performance)!!! WHY, well because at some point all of the logic left my brain and I just went autopilot trying to finish the thing,,, WHICH lead to me spending 6 months in a broken small annoying not fun mess,,,,,,,,,,,,,,,,,,,,,,,,,,

But when I've talked about Moonstuck with friends I've always said that I didn't learn anything viable and important from it, and now I understand that that's not true,,, I went through the process of doing something that I don't enjoy and I despise,,, which lead to me to appreciate and find things that I enjoy and that I'm passionate about.

I don't like Moonstuck, I understand that some people like it,,, it makes me happy that some people like it,,, I feel like the innitial idea of making a rage game chill was flawed from the beginning but was fun to explore anyways... I'll be doing a similar project to Moonstuck currently titled "Astral Travel" and ima be maybe sharing progress on it once I start the development thank you,,,

That's all I think :)

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